Warm+Up+Game+-+Stage+1


 * Part A ** - **WARM UP GAMES** – PROFORMA – PDHPE (students are to use one part A proforma for each of the 4 games, one page for each one)

All players are fish, with the exception of one who is the jellyfish. The jellyfish is in the middle of the ocean (designated playing area) as the fish swim through. If the jellyfish catches a fish, the fish must freeze and they become a stationary jellyfish. They cannot move however they can rotate their arms in big circular movements. If another fish touches a stationary fish, they also freeze and become stationary. Play continues until all fish are stationary. The last fish caught becomes the new jellyfish and the game starts again. || Participates as part of the larger group both verbally and non-verbally. Sets simple goals e.g. improve number of fish touched. The child observes rules regarding group conduct. The child is able to maintain stillness of body and just rotate arms when they are stationary. The child is capable of following basic safety procedures. || Equipment
 * Name of the Game **JELLYFISH GRAB** || Stage **ONE** ||
 * Explanation
 * Why is this game important for this stage?
 * 1) The elements of spatial awareness and movement are integrated (Gymnastics – Elements of movement).
 * 2) The benefits of participation, enjoyment and friendship are reinforced (Active Lifestyle – Effects of physical activity).
 * 3) The concepts of locomotor and non-locomotor skills are reinforced (Games and Sports – Locomotor and Non-Locomotor skills). ||
 * What are the PDHPE skills involved in this game? How?
 * COS1.1 – Communicates appropriately in a variety of ways **
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">DMS1.2 – Recalls past experiences in making decisions **
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">INS1.3 – Develops positive relationships with peers and other people **
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">MOS1.4 – Demonstrates maturing performance of basic movement and compositional skills in a variety of predictable situations **
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">PSS1.5 – Draws on past experiences to solve familiar problems **
 * <span style="font-family: 'Calibri','sans-serif'; font-size: 14px;">Equipment and Teaching cues
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">Cones to indicate playing area

<span style="font-family: 'Arial','sans-serif'; font-size: 15px;">Teaching Cues
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">Keep moving and watch out for the “Jellyfish”
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">Stop – you were caught
 * <span style="font-family: 'Arial','sans-serif'; font-size: 15px;">Move those arms around – nice big circles, forwards or backwards ||